Shackles of War prevent enemy Heroes from fleeing the battle. Outside of that, there isn't a ton you can do. That said, remember the AI can only retreat on one of their troops' turns. Sometimes a well-timed Blind or Slow spell can delay their move enough that you can slaughter their last remaining soldier before the AI's turn comes up.

* HD Edition Extra Hotkeys (for swapping/moving all artifacts/creatures in hero trade screen) * HD Edition 60 FPS (increases framerate to 60 FPS) * HD Edition System Cursor fix (completely replace game's cursor rendering with lag-free system cursor. Ubisoft integrated this fix in Patch 3) * HD Edition XXL Maps fix.

Now you can get the complete Heroes of Might and Magic III experience in one value package. This monster bundle will keep players building towns, raising armies, casting spells, and conquering foes for months. Look at all that awaits: 86 standalone missions, 14 campaigns, 38 single-scenario maps, quests for 138 magical artifacts (including 12
Artificer is the class-specific skill of the Wizards of the Academy town in Heroes of Might and Magic V. Artificer allows the construction of artifacts that can be equipped by the units. Basic Artificer allows the hero to create creature equipment of the first level. Advanced Artificer allows the hero to create creature equipment of the second level. Expert Artificer allows the hero to create
Edit: 25k seems like a lot since you can get a good share of artifacts this way. Lets try it with 10. Edit 2: my list goes like this. Equestrians gloves 3000g. Shackles of War 5000g. Spirit of Oppression 2000g. 6.
I'm playing Heroes of Might and Magic 3 - the version from GoG that has both the AB xpac as well as Shadow of Death. All are installed. I also installed the universal update. I never really get a completed set of artifacts to create a combo artifact - I played all through Restoration of Erathia without get a chance to try it.
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heroes of might and magic 3 best artifacts